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こっちの方が、圧倒的に難しいし、続けることのハードルは高いよ。これだけ難しい物をベースに、ポケモンGO はできてるわけ。
イングレス の、「ポータル」の、だいたい80%程度(日本において)が、ポケモンGO のポケストップorジム にコンバートされてる。だから、イングレスのポータルマップ があれば、ポケモンGO で、ポケストップかジムの在処は、わかって当然。
ちなみに、なぜ80%か。ポケモンGO においても、情報漏れの原因となった、マクドナルドが、ポケストップorジムの場所として、よーするに、スポンサースポット として、マップ提供をしている。同様に、イングレスにおいても、ローソン/ソフトバンクショップ/UFJ銀行 あたりが、スポンサーになっている。しかし、マクドナルドが独占したのか、イングレスでのスポンサーポータルは、ポケモンGO のマップへコンバートされていない。

で、イングレス の段階で、ポータルは申請制だったにもかかわらず、学校はポータルとしない、というのが、ちゃんと設定されてた。だから、今になって、学校で使われると云々、言うのはお門違い。オマエら知らんだけ。

by 4363 users


Welcome to the world of Ingress Prime, Agent. The fate of this universe, and perhaps others, depends on you. The discovery of Exotic Matter (XM), a resource of unknown origin, has sparked a covert struggle between two Factions. Cutting-edge XM technologies have completely transformed the Ingress Scanner, and it is now waiting for you to join this battle. THE WORLD IS YOUR GAME Explore the world ar…

Release Notes

In the coming days, you will receive an update to the Ingress Prime Scanner.

Ingress Prime
Release Notes
v. 2.29.2
For 2.29.2:
Feature: Added Lighting Dynamics to automatically or manually adjust lighting.
Feature: Added a three-strike policy for violations of our TOS or Community Guidelines.
UI: Removed extra padding in icons, and updated UI element layout to be more evenly distributed.
UI: Various adjustments to button size, width and spacing.
UI: Tweaked additional visibility values for to increase map visibility.
UX: Portal buttons are disabled if a pending hack or glyph hack is active.
UX: Added COMM Alert if a Portal Link is destroyed by decay.
UX: Added an item count to the recycle confirmation.
UX: New Link system that improves Link loading times and provides better performance for densely linked areas and Starburst scenarios.
UX: Added a button to the main menu during the tutorial to allow player to end the tutorial early.
UX: Changed Key Locker sorting to not take into account whether a Key Locker is empty or not.
Bug: Fixed a bug preventing an Agent from taking any actions.
Bug: Fixed a problem causing the game stop responding when a player fails to login or cancels a login.
Bug: Resolved some issues that makes glyphing slower than anticipated.
Bug: Fixed an issue with the position of the map view not being correct in edge cases.
Bug: Fixed an issue causing haptic feedback to continuously be provided after actions were no longer being taken.
Bug: Fixed an issue with the application not responding after a player clicks on a banned Agents profile.
Bug: Stores untruncated version of username that can be used to make rpc call
Bug: Fixed items not being displayed immediately after purchase.
Bug: Fixed an error that caused the hacking to no longer work if you exited a Portal view too fast.
Bug: Fixed an issue causing at shield hit-effect to be either missing or offset from the portal.
Bug: Fixed a bug where dropping/recycling/capsuling a Portal's key would prevent recharging the Portal at close range.
Bug: Fixed a bug where missions were not being added to the end of the list when users tapped the load more missions button.
Bug: Fixed an issue where a Portal is shown as an option to link to after it has already been linked.
Bug: Fix an issue where a new beacon/fracker can’t be deployed on a Portal if there is a stuck beacon/fracker on the Portal already that should have expired.
Bug: Fixed an issue where some elements of the Portal did not fully display or sometimes did not appear at all.
Bug: Fixed an issue causing the game to not respond when dropping a Key.
Bug: Long agent names are now truncated with ellipses.

To see a list of known issues go here:
App Store

App Details

  • Version 2.29.2

iPhone Screenshots:

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iPad Screenshots:

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Supported Devices